<MagicItem Name="Rotcarver">
  <Aura>strong conjuration and necromancy</Aura>
  <CL>13</CL>
  <Slot>none</Slot>
  <Price>52,118 gp</Price>
  <Weight>10 lbs.</Weight>
  <Description>Though largely constructed in the image of Deskaris own terrible scythe, Riftcarver, these +3 scythes bear tiny cracks and etchings that, upon close examination, make the weapons appear like theyre constructed of minute petrified maggots. Once per day, upon scoring a successful critical hit with a , the wielder can animate part of the blade as a rot grub that immediately attempts to burrow into to the victim struck. The victim must succeed at a DC 15 Reflex save to avoid the grub otherwise, it is affected as per the description of rot grubs on page 245 of the GameMastery Guide. Additionally, once per week, the s wielder can transform it into a swarm of rot grubs (see page 215 of Bestiary 3). The swarm obeys the wielders commands for 13 rounds before turning back into a weapon. If the swarm is destroyed, it immediately reverts back to a weapon, which is undamaged. The wielder takes no ill effects from a swarm under his control.</Description>
  <Requirements>Craft Magic Arms and Armor, contagion, summon monster VII</Requirements>
  <Cost>26,218 gp</Cost>
  <Group>Weapon</Group>
  <Source>Lost Kingdoms</Source>
  <AL>
  </AL>
  <Int>
  </Int>
  <Wis>
  </Wis>
  <Cha>
  </Cha>
  <Ego>
  </Ego>
  <Communication>
  </Communication>
  <Senses>
  </Senses>
  <Powers>
  </Powers>
  <MagicItems>
  </MagicItems>
  <Destruction>
  </Destruction>
  <MinorArtifactFlag>0</MinorArtifactFlag>
  <MajorArtifactFlag>0</MajorArtifactFlag>
  <Abjuration>0</Abjuration>
  <Conjuration>1</Conjuration>
  <Divination>0</Divination>
  <Enchantment>0</Enchantment>
  <Evocation>0</Evocation>
  <Necromancy>1</Necromancy>
  <Transmutation>0</Transmutation>
  <AuraStrength>strong</AuraStrength>
  <WeightValue>10</WeightValue>
  <PriceValue>52118</PriceValue>
  <CostValue>26218</CostValue>
  <Languages>
  </Languages>
  <BaseItem>+3 scythe</BaseItem>
  <id>1094</id>
  <Mythic>0</Mythic>
  <LegendaryWeapon>0</LegendaryWeapon>
  <Illusion>0</Illusion>
  <Universal>0</Universal>
</MagicItem>